How to Pass Level 9 Dividing in 10 Is Again

Release Notes

November thirty, 2021

Release Notes: Club League & Gears Update

Maintenance thirty/11

  • Fixed beingness able to become more than 4 golden tickets in some cases.
  • True gold/argent skins now show up at level 9 and above.
  • Fixed edge cases of Club League participation where the player would leave and rejoin clubs during event days.
  • Optimized Club League season-end menstruation to avert edge cases with empty screens.
  • Fixed Club League screen not existence accessible after the season stop.

Maintenance 25/11

  • Fixed Club League Skin shop prices
  • Fixed some problems with the Club Ranking being incorrectly displayed
  • Fixed an issue where more than the limit of golden tickets could be purchased during a season

Optional Update 25/xi

  • Fixed friendly option when Club League or Map Maker are selected as the active game mode.
  • Changed brawler UI layout when Star Powers, Gadgets, and Gears have been unlocked for a brawler.
  • Fixed Social club League icon in Actor profile.
  • Fixed Gear tutorial animation.
  • Fixed a crash issue on lower iOS versions.
  • Fixed hitbox of rightmost game fashion banner.
  • Fixed Nita sound effects.
  • Fixed a few texts.


Maintenance 23/11

- Fixing problems with Club invites
- In the first weeks of Club League it will be easier for Clubs to become promoted until Clubs are properly distributed over the ranks - once nosotros've achieved this, we will slowly adjust Clubs progression in Club League.

Maintenance 22/xi

  • Stock-still Club League first.
  • Various fixes for Lodge League invitations, handling, and UX.


Update 17/eleven:

POWER LEVELS

Now brawlers can be upgraded up to level eleven!

From now on, every level will require Coins and Power Points. This means that getting a Star Power at level 9 won't upgrade your Brawler to level 10 anymore. These are the resource needed to unlock levels 9, 10, and xi:

  • Level nine: 550 PP and 1250 Coins → Star Power slot unlocked.
  • Level 10: 890 PP and 1875 Coins → First Gear slot unlocked.
  • Level 11: 1440 PP and 2800 Coins → Second Gear slot unlocked.

GEARS

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Gears are new items unlocked at levels 10 & eleven that add together more progression and a new layer of strategy to the game.

At that place are five different types of gears and each of them gives a different passive ability to the Brawler is bound to. Gears become crafted in the Brawler screen and using two new currencies: Gear tokens and Bit. Both drop from Brawl Boxes and tin exist caused in the shops.

Gears tin can likewise be upgraded up to level 3. Upgrades increase their effectiveness for each level:

  • Speed Gear: Proceeds 15/20/25% speed when moving in bushes
  • Heal Gear: Heal 100/150/200 when standing still
  • Damage Gear: Bargain ten/fifteen/20% extra damage when you are beneath 50% health
  • Resistance Gear: Reduce past 25/30/35% the efficiency and duration of ho-hum and stun furnishings
  • Shield Gear: Gain a 300/450/600 HP shield. Shield regenerates a v% every 0,5 seconds when at full wellness

They can't be transferred between Brawlers, and then once a Gear is crafted, information technology is jump to the Brawler you picked.

You can still change Gears before a match just like Star Powers and Gadgets.

CLUBS

  • Clubs are at present unlocked when reaching 900 trophies.
  • New onboarding period to help you discover a social club
  • Club size is thirty members at present

CLUB LEAGUE

Guild League is a new weekly competition for clubs!

Every week your guild is matched up against 7 other clubs which compete on 3 days. On each of these days, members receive 4 Tickets which are used to play matches and become Club Trophies, which later on volition be converted into rewards!

Seasons

  • The season lasts 1 week
  • Competing days are Wednesday, Fri, and Sunday
  • Each member gets 4 Tickets that will reset at the end of the competing twenty-four hour period
  • Gilded Tickets: iv additional Tickets tin can be acquired per member in club to play additional matches.
    • Gilded Tickets tin be purchased using Star Signal or Gems

Game modes and matchmaking

  • Matchmaking happens based on the Order region
  • As a fellow member of a Club, you can choose to play a Standard match (All-time of one) or a Competitive match (All-time of iii - same format equally in Ability League)
  • To play a Standard match y'all need 1 ticket. To play a Competitive match, 2 tickets.
  • Standard matches have 1 game mode and map available per solar day
  • Competitive matches share the same map pool as Power League

Social club Trophies

Members of a club go Club Trophies when playing a lucifer. Playing with clubmates gives slightly more Lodge Trophies, and the number likewise depends on the type of match played. Club Trophies for Standard matches:

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Club trophies for Competitive matches:

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Club Points

Club points

At the stop of each competing day, the viii Clubs in the League are ranked based on the total amount of Gild Trophies earned by all the members of each Society. All Clubs get Society Points depending on their position in the Rank:

  • Rank 1- 100 Social club Points
  • Rank 2 - lxxx Club Points
  • Rank three - 70 Guild Points
  • Rank 4 - 50 Gild Points
  • Rank five - xl Society Points
  • Rank vi - 30 Club Points
  • Rank seven - 20 Club Points
  • Rank 8 - 10 Club Points

Lodge Trophies are reset at the end of the competing twenty-four hour period.

Season finish & Lodge Ranks

The weekly Season ends every Monday, when all clubs in the League are ranked based on their total amount of Club Points earned throughout the three competing days. This ranking determines if a Guild gets promoted or demoted as well as the number of rewards! Club Ranks are the same as in Power League, with all clubs starting at Statuary I at the launch of the feature.

Club Coins & Club Shop

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Each member gets Club Coins at the end of the weekly Season based on:

  • The division their Club played in
  • The Weekly Rank
  • The personal level of activity

Club Coins tin be used in the Club Shop to go:

  • Exclusive Skins
  • Wild menu Power Points (to employ on whatever Brawler)
  • Coins
  • Gear Tokens
  • Scrap

SKINS & PINS

Social club Store skins:

  • Chicken Rico
  • Moldy Mike
  • Potato Squeak

Animated Pins

  • Brawlidays pin

BALANCE CHANGES

Lola

  • Reduced primary attack damage from 280 → 260
  • Reduced base hp from 4000 → 3800

Lola proved to exist a fleck as well strong as she was able to trade favorably with a plethora of brawlers. While she is countered pretty well by peculiarly throwers, she'due south still a bit too versatile on virtually maps. Tuning down her numbers a little will allow more brawlers to go toe to toe with her.

OTHER

  • Added haptic feedback (and the option to turn them off) on dealing damage
  • Pocket-sized changes to Nita VFX
  • Pocket-size changes to Jessie's portrait

Problems FIXES

  • Added a cap to Legendary Brawler driblet chance (set now to 0.2544%)
  • Added Lola reload SFX
  • Fixed True Gold El Primo main assail SFX

kutzitaind.blogspot.com

Source: https://blog.brawlstars.com/blog/release-notes/release-notes-club-league-gears-update.html

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